Posted May 19, 2024 by AVP3Marine
#Devlog
In this Devlog are the changes and improvements made to the 2D top-down racing game developed in Unity. These updates include a revised player movement, adding a speed boost power-up, updating the finish line mechanic, and integrating a countdown timer at the start of the race, along with other changes described in this Devlog!
Scripts:
PlayerMovementBase.cs
PlayerOneMovement.cs
PlayerTwoMovement.cs
Changes:
PlayerMovementBase
) to handle common movement logic for both players.
PlayerOneMovement
and PlayerTwoMovement
) inheriting from the base script to define specific controls for each player.
Changes:
Changes:
Created a Menu to allow the user to create either a single player best lap time game, a two player competitive race or the close the game
added/updated the Lap Completed Panel to show the player laps completed, both for single player and two player
Single Player:
Multiplayer:
I've also added a trail effect to the Cars to add a Tron Light Cycle Effect to show how fast the Car is moving
These updates have significantly enhanced the gameplay experience of our 2D top-down racing game. Players now have a more dynamic racing experience with movement, speed boosts, lap tracking, and a proper race start sequence. These changes lay the groundwork for future features and improvements.
Stay tuned for more updates as we continue to refine and expand my game. Thank you for following my development journey!
End of Devlog.