Devlogs
v0.5.3
Another update, incorporating feedback from v0.5.2.
- The Team Setup menu now adapts to your screen size better, without needing to fiddle around with UI scale.
- Undine can now only Bubble four units at a time.
- Cassidy's Scissor Split has a less intense flash effect, and it can be disabled completely in the settings.
- Rue's Trip Mines are no longer triggered by friendly units. They can still be caught in the blast radius if an enemy sets one off
- The Finale boss now does something when cornered
I've also been cleaning up freeze bugs where I can. I was unable to replicate a bug where killing the last enemy with Pressure Crush would lock the game up, so watch out for that - if it happens to anyone please keep me informed on anything specific that might be going on.