Posted May 18, 2024 by ExaltedOne148
#devblog #update
-Particle bases
- Each particle has three bases A, B, C. Each base has a value from 1 - 51.
- Bases are now used as the system for attraction and color
- Particles are colored from the bases. Multiply each base by 5 and you will get an RGB value
- The equation (selfC * otherC + otherA / selfB + self A - otherA = Attraction) is used when to particles are close to each other
-Particle Base Editor
- The editor allows for the addition and removal of particle types the max amount of particles is 11 and minimum is 1.
- The bases of particles can be edited to different amounts using the Particle Base Editors sliders.
- Particle box wrapping
- Particles now create invisible duplicates of themselves when close to the edge of the boundary box. This allows a continuous interaction between particles that are on opposite sides of the box but close to the walls of it.
Minor updates
- Info text in the menu has been moves to the bottom of the screen
- Powers button has been moved in the menu because of a weird bug causing it not to work properly. This issue has been resolved.