Devlogs
Version 0.5.9: Community Update 3
The last week I have been busy implementing some more updates and feedback from the community, and I also added a little new feature that will come to full life in the full version of the game... for now it's more of a little joke for you to play around: you can pick up and throw around physics objects, which will later be used for more puzzles and physics riddles.
Have fun!
Feedback always appreciated :)
Changelog:
- physics: objects can now be picked up and dropped (no special functionality for now, just for fun)
- new UI buttons and frames
- adjusted some texture settings (wrong normal map direction)
- adjusted all light settings (outside, in dungeons, in the junkyard and other rooms)
- adjusted Ramius quest flow to make it easier to understand
- some new quest descriptions to better explain next steps
- some more Ramius dialogue to better explain next steps
- fixed: music could not be turned off in some cases
- fixed: snake rotation animation not being applied
- fixed: medikits and other healing objects would only ever heal +1 point (instead of e.g. +3 points healing by medikit)
- fixed: obelisk activation animation being too late
- fixed: dodging in front of a ladder would sometimes be cancelled immediately (not dodging very far)
Here is a little video with the physics feature:
https://www.tiktok.com/@realdenzi/video/7369488293479599393