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Devlogs

v0.76 Incursion

Collective Card Game (Moved to Steam)
A downloadable game for Windows and macOS

New Game Mode - Incursion - Available Soon

  • Conceding the game is now faster
  • The auto-updater that came with the Itch.io zip download for Windows has been removed. Players should either use the standalone installer or install the game through the Itch.io app, in order to receive automatic updates. More info and download: https://www.collective.gg/account
  • The game once again supports 16:10 resolutions, which fixes the Deck Workshop for full-screen Mac users.
  • Pearlmaw
    • Passive no longer triggers from leftover mana created by Doubloons
    • Level 3 reward - Geistwing Raiders - now a 3/3
  • Editor:
    • New Blocks  
      • When Property Value Changes - creates a trigger that listens for changes on any property. Useful for effects like “When you gain HP…” or “When you gain EXP…”
        • Provides “New Value” and “Previous Value” properties inside the triggered effect’s blocks.
        • Only triggers from changes caused immediately by Active or Triggered effects.
      • All Cards
    • New Properties
      • Release Set Name (Unit and Action)
      • Precondition (Ability) - setting this on an ability to a continuously updated True/False property will make the ability only useable when that property is True.
      • Cant Lose (Player) - While this is True, the player can’t lose the game to having 0 or less HP.
  • Bug Fixes
    • Fixed bug when choosing from opponent’s deck where cards would appear face down.
    • Fixed a bug in the bulk blueprint buying function of the Deck Workshop.
    • Fixed bug where the versus screen sound didn’t respect the sound volume setting.
    • Untargettable wasn’t preventing Choose

Files

  • collective-osx-universal.zip 794 MB
    Version 0.76.175
  • collective-windows.zip 893 MB
    Version 0.76.175
Download Collective Card Game (Moved to Steam)