Devlogs
Changelog v0.3
Posted May 17, 2024 by BrutDev
#Version 0.3 #changelog #Update
Major Changes:
- first boss fight!
- fight the Slime King with it’s army of slimes that it throws at you (quite literally)
- the boss room is located south of the spawn island
- new roguelite elements
- dungeon rooms can now hold an upgrade for the player on completion
- currently, 2 different upgrade types with a few basic upgrades are available. More will be added in the coming versions
Improvements:
- lighting got enhanced
- rebalance of the game
- invincibility frames got nerfed
- player damage slightly increased
- enemy life, damage and aggressiveness was increased
- changed music of dungeon into something a bit calmer
Quality of life
- increased size of the attack button (most players didnt notice it being important)
- made UI overall a bit less obstructive
Fixes:
- fixed dungeon doors staying permantly in some cases
- enemy spawns didnt play a sound in some cases