Posted May 17, 2024 by Tamschi
#update #changelog
This is a generally recommended update.
Revisions:
Scene_Boot
.In Ver. 1.0.0, the cursor sprite was created also very early in the game’s startup process, before the game data is initialised (and where it’s normally never shown). This causes problems with some plugins that (reasonably) assume the game data is available whenever Sprite_Picture
is used.
This change should add full compatibility with VisuMZ_0_CoreEngine and VisuMZ_1_BattleCore, but it’s always hard to tell for sure due to the obfuscation there. Let me know if you encounter issues.