Posted March 25, 2019 by GTFOmyNarnia
Next round of updates and feature releases is out!
Updates as of today (3.25.19)
- Bug Fixes
- Fixed collision issues in town
- Fixed clipping issues in town
- Fixed bugs with Arcane Arrow/Displacement Arrow where at certain levels they gave the player Energy back on cast.
- Fixed Drunkards Mug Relic.
- Fixed bug which caused arrows to shoot backwards while pressing shift.
- Fixed bug where Rust would not send the player to town, and would instead restart the Dungeon.
- Fixed bug which caused player to fire arrows while slotting and selecting skills.
- Fixed bug where Gunpowder explosions only worked on Goblins.
- Fixed bug which allowed players to loot the Relic chest before defeating the last Boss.
- Fixed bug which cause enemies to stop spawning after 75 enemies had spawned total.
- Fixed collision on horizontal Dungeon doorways so player does not clip under the bottom of the door.
- Fixed Aim Indicator bug where it would spaz out when the cursor was over it.
- Fixed bug where Bombs would not explode on contact with walls or certain enemies.