Posted May 15, 2024 by Finian Horrie
Hey everybody, we're back again with a bunch of changes and improvements.
Lets take a look at the-
This week our main menu took it's (almost) final form:
Our rule board also had an overhaul. It now displays the actual game rules instead of being a placeholder:
Our animations have also made it in. We also attached the hat so the animation moves it with:
The gun is not attached yet.
We added some snow to better fit the cold aesthetic that our game is built around.
We also gathered a bunch of sound files to add some spice to the game. For the moment those are only partially implemented.
Lets now move on to the-
We have a round timer!
After the time is up, a round end menu appears with the ending stats of the game:
Our main menu also works with proper input:
You can also select your hat before the game starts!
Duplicate hats not allowed - you wont be able to start the game other vise.
Cacti hurt you if you hit them, no camping!⛺
Contracts are now weighted too so the player with the most coins has the most chance of being the next contract! ;)
Next week we clean the kitchen with what time is left. By the end of it the game will be completely done.