Devlogs
Version 3.3.0 - New Enemies, Animations
Hey everyone,
As progress continues towards the final game, I thought it was worth also updating the demo with some more content, and some of the graphical improvements as well!
This is a significant content update for the Demo, mainly because the number of enemies found in the 4 Demo decks has almost doubled! An additional 2 enemies have been added per deck!
Let me know your thoughts on the new level select system as well.
Changelog:
- 6 new enemy cards added to Demo decks
- New level select UI
- Save data is now encrypted
- Deterministic approach changed to save system, to make events more consistent and prevent "rerolling" by exiting to menu and continuing the game
- Added a variety of new animations and particle effects
- Bug Fix: Clubs will no longer damage hidden enemies
- Bug Fix: Enemies will no longer animate to the discard pile after killing a summon
- Bug Fix: Discarding a cloned summon card will no longer destroy Artist's clay
- Bug Fix: Holding onto a killed summon card will no longer let you place it back on the table
- Bug Fix: Move counter centered properly on screen