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Basic Tilemap with Tile Ruleset implimented.

NeverStop
A downloadable game for Windows

Around a month ago, I started creating the scene in which the tutorial or "demo" level will be played. For this, I used a free asset for the tilemap and a ruleset to paint the tiles on. This ruleset allows for complete freedom of level design and endless possibilities of "parkour" for the user. This will also allow me to level design smoothly and much faster than individually submitting each tile.

For the tiles, I used the linked below free asset from the Unity Asset Store:

https://assetstore.unity.com/packages/2d/environments/pixel-art-woods-tileset-an...

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