Posted March 24, 2019 by Seanba
Improvements with version 1.2.7
By far, the most commonly reported issue using SuperTiled2Unity is due to the way Tiled map and tileset files have dependencies on other files. A Tiled map file (TMX extension) may reference Tiled tileset files (TSX extension) or any number of texture files. These files need to retain their relative paths to each other when they are imported into Unity. I'm hoping the improved reporting with the inspector will make this more obvious when it happens.