Posted May 13, 2024 by Skelebro
Swapped around a couple objects and added a [Sell All] button for those with W E A K F I N G E R S
Have fun!
Backend:
- Moved around and deleted a couple scripts to make it easier for me to navigate
= Scripts that sets the visibility of other objects and scripts that activated/deactivated the potato's spinning/emitters were condensed into one object, for usability and so there aren't 100 scripts
- Minimized _process() functions
- Moved the parts picker, made it bigger, swapped around the potato machine's objects to make it a bit easier to use,
since the parts list will increase soon.
- Output now shows the endpoint of an output (A potato dropper will now show you just what it put out, as a single line.)
- Made a debug screen that you won't be able to use quite yet. heh.