Posted May 13, 2024 by PTGames
Hi!
I thought I'd just quickly write a post to give you all an update on how V0.2 is coming along. First of all though, I want to say thank you to everyone that has bought Episode 2 so far. I am blown away by the support you guys have shown. I've identified a couple of issues players have had and addressed them for V0.2.
The biggest issue is that some players have been unable to find the content preferences menu. I've had a few complaints about being unable to disable futa content, as well as other types of content. I believe this has arisen mostly for two reasons. 1. People skipping the intro, which is where the existence of this menu is explained and 2. The game dropping you straight into the MC's bedroom, which naturally causes players to begin playing.
So, from V0.2 onwards, I'll be removing the skip intro option (since you can just press tab or hold control to speed through it anyway) as well as having the intro drop you directly into the preferences menu. This should hopefully mean players will see they can disable most content types they dislike.
As for the actual content of V0.2, I'm working on more story content for each character as I usually do, but I'm also working on adding in more repeatable events. A few that didn't fit from Episode 1, due to things like location changes, were removed and need adding back. For example, Sandra's repeatable scenes were set in the basement, but she is no longer there. I've recreated them in V0.2 in her new location.
I've also started working on some other new repeatable events. Part of the goal of Episode 2 is to avoid one of the issues in V0.1 where you often found yourself needing to skip time to get to events. I've set up the events so it'll be rare you'll have to skip more than to the next day to find an event, but I also want it so when you do need to skip time, there's interesting things to do instead of just clicking a button to advance time.
So, with that in mind, I'm aiming on filling the world with a lot of repeatable events. The aim is that at any time on any day, there'll be at least a couple of repeatable events for you to choose from across a whole range of characters. You can see the foundation for this is already in game with a lot of passive events with characters around the house. I hope to flesh these out into more interesting events in future and will be focusing a little bit on this with each update.
Finally, if you're wondering when V0.2 will be released, it'll be a little while. I'm going to be extremely busy over the next month, which may slow development down a little. My usual update schedule is once every 3 months or so, but this may be closer to 4. It entirely depends on how much I get done in the next couple of weeks!
I hope you're all excited, I'm really looking forward to where the story is going to go in the next couple of updates and peoples reactions to it! If anyone is interested, the first beta release is available for supporters over on Patreon: https://www.patreon.com/posts/v0-2-beta-1-104014676
- PTGames