Posted May 12, 2024 by io.rrwm
#ZX Spectrum #release #8-bit #Shovel Duck II #platformer #Retro #Arcade adventure
After a week of playtesting, chopping and changing things; reducing the amount of text (who knew wordy clues took so much memory?) adding an attract mode screen (no text unfortunately - but there are instructions in the pre-game load)... it is live.
AND I FIXED THE WORMS.
(It was a line in the wrong place. Shouldn't be checking if they're trapped after I've checked there is space below so they can fall, should I?)
As always with these, I expect that in spite of my testing, some bugs will appear. If anyone spots anything, please drop a comment below please. The game can be completed. I've managed it about a dozen times on various play throughs.
I'll continue playtesting this week and see if anything breaking jumps out at me. And then I'll work on some of the bonus DLC game content. Yes! Free bonus games. First of which will be Shovel Duck II: A minor panic.
Enjoy!