Posted May 11, 2024 by kruchi
Date: 12.5.2024
Activity:
- Added a timer
- Added best time tracking per level
- Added end of level screen fade
Notes:
This time I wanted to add a timer and tracking of player's best time. The process of adding the timer itself was without any major issues. But with tracking best time per level I tried to do it with an always present game object. While in the middle of creating it (and figuring out how to do it well), I realized it could be done way easier with PlayerPrefs.
Lastly, I fixed some bugs with end flagpole and added a screen that fades in at the end and shows player times. I created the screen but for the fading in and out I had to look how it was done in Project B. Now that is implemented, I'll add also loading screen later.
Invested hours:
Adding timer: 1 hour
Best time tracking: 1 hour
End screen with time display: 1.5 hours
Outcome:
Updated the Gitlab page for the game with my current progress.