Devlogs
Multiple Paths and Endings
- I started this project to be small in terms of scale but also would like the player to do/interact with whatever they want with the environment. I think I have achieved it to a certain extent.
- There are multiple things you can do given a situation or interaction.
- There for things you can unlock of you try various things.
I won't be going into too much details as to spoil the game but basically, you can put an object on a table or bury it. (for example)