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Devlogs

Devlog 2.1 - Animations

Into the Mist
A browser game made in HTML5

Devlog 2.1 - Adding Animations

Devlog for the game 'Into the Mist', a game project/assignment for KIT109.  

Player Animations

Figure. 1 Player idle animation
Figure. 2 Player walking animation
Figure. 3 Player attack animation
Figure. 4 Player death animation

Enemies Animations

Figure. 5 Bat and Slime idle animations
Figure. 6 Bat and Slime walk animation
Figure. 7 Bat and Slime attack animation
Figure. 8 Bat and Slime death animation

Improvement to the animations:

Adding animations when taking damage for both player and enemy. With taking damage animation, the user can easily knows what is happening in a turn, which will be significantly improve the gameplay and playing experience. To do this, we will make a new taking damage animation for both player and enemies. (nothing fancy, just add more animation and state in the animator).

Feedback from Peer Review

Make the character and enemies looking to the right direction when walking or attacking. I agree with this feedback, as it could significantly improve the movement (it will make the movement and attack much smother). Probably will add this in the polish section (if I have the time to do it :) ).

Reference

[1]  https://penzilla.itch.io/hooded-protagonist

[2] https://assetstore.unity.com/packages/2d/characters/enemy-galore-1-pixel-art-208...

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