Avoyd Voxel Editor Beta build 0.22.0.881 fixes the colour of transparent materials in renders.
CHANGED - Voxel Editor - Procgen tools no longer defragment the voxel model automatically after each edit. This speeds up edits on large worlds.
FIXED - Voxel Editor - Renderer - Transparent media with any colour channel equal to 1.0 (255) no longer render with the wrong colour. This was particularily evident with emissive materials, for example orange rendered as blue-green. Comparison before and after fix.