Posted May 10, 2024 by Tofi
#reprogrammed
For a bit of context, this game originally used the Coppercube 6 engine, however, due to licensing issues, we decided to reprogram the game into the godot engine, you're welcome.
Few other benefits is that we aren't limited to Coppercube's 6 whatever scripting system it uses, and like we can make more complex maps as well, altho we choose to use the grid based map for stylistic reasons.