Devlogs
Update#2
The VacuumA downloadable game for Windows and Linux
Posted August 12, 2017 by Ched80
The 2nd of the weekly updates is out. The change log for this update is as follows:
- // 2017.08.07 - removed unused resource icons from ring screen.
- I may add these resources back into the game at some point, but right now I think they just overly complicate the resource systems.
- // 2017.08.07 - added irridium energy cell part.
- I'm aiming to add at least one new part each week.
- // 2017.08.07 - changed how global stats are loaded/saved
- This is so XP can be retained through each play through. I want XP to be retained as later I want to restrict which parts you can start with based on your global XP.
- // 2017.08.07 - fixed error with bullets already existing when starting new game
- // 2017.08.08 - added windowed mode option
- This allows me to capture the game for videos, etc. hence i now have some video game-play to show.
- // 2017.08.08 - added player xp
- For reasons explained above. You don't see your running XP total and it is not linked to any bonus system within the play-through, but at the start of each new play-through you should see the available build-points increase. You gain XP for each day you survive, for each object you defeat, destroy and capture and every planet orbited.
- // 2017.08.09 - added science icon to screen
- I added an upgrade system into this version such that every 100 science points you can upgrade a part's stats randomly. I may not stay with the random upgrade system, but in this initial version it's random
- // 2017.08.11 - added feature to upgrade parts by dragging science icon over desired part for random bonus.
- As explained above you can now improve your existing parts to improve your ship. I want to expand it to crew members too, but that will be for next week.