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Devlogs

Andrew Devlog

Phase 4 (2024)
A downloadable game for Windows

Dev logs

3-19-24

This week, I altered the Crab based on feedback from my classmates, among others. The primary criticism was the density of the crystals and the fact that they would be hard to distinguish at the distance the camera would be from versus the perspective from which I was modeling the Crab.

4-21-24

This week, I built the animations for the primary fire and the special backflip attack for the Liquid character. Thank fully my first attempts at animating went well and were what was wanted for the character and none of the animations exploded so all went well, and they have been implemented.

Download Phase 4 (2024)
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