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DEAD HEAT - DEV LOG II: Title

DEAD HEAT
A downloadable game

II. Title
We have the theme and the engine (PbtA), but now we need the most important thing - a catchy title. I write the game in Polish for the jam, but still I think and title stuff with English in mind. I researched some car lingo, best to relate with feelings too. Nothing there. Tom Waits' wordplay from Bad As Me comes to mind... skid in the rain, shifting gears, grinding gears... maybe something derived from a movie title? Variation on Fast & Furious is as much fitting as it is meh. Luckily the web is full of lists with idioms on any given topic.

I chose DEAD HEAT - maybe not too feelings related, but hot and dramatic and - most important - short, catchy, and great for a logo. Google fonts serves a neat racing font racing sans one, put some racing checkers on it, cut with few dynamic lines and there you have it. Then, the first signature move comes up - when two rivals dash right next to each other and their eyes meet...

Oxford Languages:
noun: dead heat a situation in which two or more competitors in a race are exactly level.


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