Devlogs
RPGish Changelog #1
Changelog
- Interactions for thing like fog walls, item pickups, etc
- Echoing Statues (bonfire)
- Reloading enemies by resetting at Echoing Statues
- 3 New types of enemy Drauger
- Blocking
- Improved animation control (mostly good for me lol)
- Sprinting, Rolling, and "backstepping" attacks
- i-frames on roll are more consistent
- Input queing (no more mashing attack to combo)
- Improved performance
- Massively improved prototype area
- Demo dungeon
- Hidden new weapon
- Removed Mutants Axe
- Mutant Drauger health changed from 1,000 to 2,242
- Added Poise
- Locked Mouse Cursor for KBM users (controller still recommended)
- UI Texture Changes
- A Bunch more small things you probably won't notice
Known Bugs
- Praying to statue before Mutant Drauger is killed can break his AI and the fogwall
- Backstep attack just does not work
- Trying to equip a third item from item pickups removes one of your other items
- Player Footsteps usually don't play
- Boss fight sometimes restarts when leaving arena, if you reload a character that beat the boss
Just a little FYI, I am fully aware of the 2x increase in file size. There's a bunch of stuff going on behind the scenes that you, as the players, won't notice yet.