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Alpha 11: Performance

Echoes Of Imbalance
A downloadable game for Windows, macOS, and Linux

I added an initial splash screen with the Ropopondo logo.

The reason I added the splash screen: I hide particle emitters behind. By adding the particle emitters already here, Godot compiles them during the splash screen and caches the compilation. This means Godot doesn’t need to compile it on the fly while you are playing.

This means that the game should no longer stutter when you shoot the first laser or use the grenade/bomb for the first time! 🚀

Files

  • echoes-of-imbalance-web.zip 15 MB
    Version 1.0.0-alpha.11-1
  • echoes-of-imbalance-mac.zip 57 MB
    Version 1.0.0-alpha.11-1
  • echoes-of-imbalance-win.zip 37 MB
    Version 1.0.0-alpha.11-1
  • echoes-of-imbalance-linux.zip 31 MB
    Version 1.0.0-alpha.11-1
Download Echoes Of Imbalance
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