Posted May 06, 2024 by Hot Cocoa Studios
#minor update
Quackventure has finally received its first minor update!
This addresses numerous bugs, makes multiple changes and just generally improves the game as a whole.
Changelog:
Minor update 1 changelog:
- Fixed level 7 being impossible
- Fixed button bug where two buttons on the same channel activated can result in one button not doing anything
- Changed level arrangement in main menu to have a smoother difficulty curve
- Added level lock system
- Added colour coding for togglable buttons and channels
- Added more Discord RPC states
- Redid Level 1 to be shorter and less restrictive
- Visual tweaks and fixes
- Added indicators showing what tile you can move to or can move things to
- Added tilt shift effect (togglable in settings)
- Fixed the critical level duplication bug which resulted in soft locks
- Winning a level now sends you back to the level selection screen rather than the main menu
- Changed some sound effects for the transition animation, ui elements and portal
- Redid the grass to be more performant and fancier
- Ground tiles at higher layers are now lighter in colour to easier be differentiated
- Added a new level 9 and reintroduced level 10