Devlogs
Guile & Glory: Firstborn v0.215 - Patch Notes
Posted March 21, 2019 by Elston Studios
#rpg #tactics #puzzle #strategy #turn based #turn-based #pixel #pixel art #fantasy #story #update #patch
Hi all! We've just released another Early Access patch for Guile & Glory: Firstborn. You can find the full list of changes below:
What's New:
- Updated Chapter 3 - level 3, and Chapter 4 - level 3 to prevent the UI blocking off part of the map in those levels
- Added updated Outlander idle animation by Goat Toaster Games
- Changed the turn count requirement for the first bonus condition on Chapter 4 - level 1 to reflect Tchey's 7-turn clear
- Knocking characters into the edge of the map now stuns them, the same as knocking them into a wall or another character
Fixed:
- Characters can no longer be knocked out of the map
- Warning tiles for ranged attacks now rotate correctly
- Threat tiles should now always spawn when mousing over a new character
- The "Hotkeys" entry should now be added to the Lorebook immediately upon starting a new game
Up Next:
- More bug-fixes
- Polish and balancing for Chapters 1 - 4
- Character Progression Update