Devlogs
Update 1.1.7
Posted May 06, 2024 by Efrgt
A few changes were made for balancing and quality of life
Player:
- Removed the flash ability
- Changed the amount of charges needed for the radar: 5 -> 6
- Radar pings reduced: 3 -> 2
- Removed grappling feature of hook when it touches a wall
- Hook now has a cooldown: 0 -> 60
- Hook now reveals a large area when it touches a wall
- Projectiles now reveal a slightly larger area when hitting anything
- Player can now shoot faster: 40 -> 30
- Shooting animation slightly changed
- Reduced the size of the player hitbox to prevent players from getting stuck and make the movement flow better
Immune Cell
- Laser beams can now damage immune cells
- Immune cells now slightly knock the player backwards
- Added some visual effects and sounds when immune cells are damaged and killed
- Immune cells in the tutorial have a smaller detection radius: 300 -> 100
Generic Cell:
- Added death animation when shot
- Generic cells in the tutorial now move very slowly: 0.5 -> 0.1
Laser Cell:
- Laser cells take slightly longer to shoot after charging up: 40 -> 50
- Laser cells now have overall health and can be slightly damaged by projectiles:
Level Changes:
- Changes to levels 6, 7, 8, 9, and 10
- Blue walls now take 3 shots to break
- Added a visual indicator of how much health a blue wall has left
Miscellaneous
- Updated the look of the title screen