Posted May 05, 2024 by David Eccles (gringer)
The game is now feature-complete, as I originally envisioned it, with a randomly-generated maze that the marbles need to navigate through. The mixture of a maze + gravity shifts* + multiplayer voting for maze rotation makes getting any points in this game fairly difficult.
* FWIW, gravity shifts weren't in my original vision; I added them after discovering how difficult it is to get a marble over the lip of a rotating cup.
Frustrating bugs with cherry positioning still remain. The maze can be reset / regenerated (including cherry repositioning) if all three players vote for a gravity flip at the same time, and vote for another gravity flip without releasing the flip button.