Posted May 06, 2024 by HighTerrain66
So, v0.30d didn't work out as being the definitive patch- I wasn't happy with the new fighter AI's poor gun accuracy, and I wound up finding many more issues with v0.27's physics based AI. I still plan on getting some sort of video out on Spearhead, and I wanted to clear away the AI issues before this so they aren't showcased in anything like that.
Compared to initial v0.30, enemy fighters will be far more dangerous and will rightfully kill you quickly if you stay still or fly in a straight line for too long.
Otherwise, I've not been working all that consistently on AWE, so I'll have forgotten a fair few details. Still here are the rest of the recent changes that I remember:
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