Devlogs
Patch 0.9.6
- Guard: Now only has a 50% chance of being used by the enemy AI.
- Bodyguard: Changed icon.
- War Mage’s Club: Now generates 10 CP if Gilbert has taken any damage (instead of him being at low HP).
- Brilliant Thread: Doesn’t seal Attack anymore.
- Mandrake Queen: Now attacks twice as intended in the rematch.
- Treant: Raised Max HP by 10%.
- Basilisk: Now loses debuff immunity at critical HP.
- Wyvern: Replaced sprite.
- Boss battle music now gets more intense when the boss becomes enraged.
- Spider: Lowered Max HP multiplier to 4 (from 6).
- Optimised enemy sprite sizes.
- For enemies between Level 1 and 5, lowered max HP by 2 and raised main stats by 1.
- Elite battle BGM: Added some intensity and dynamics.
- Made messages about elite rematch buffs a little longer.
- Forest: There are now owls living in it, but they aren’t seen during rain.
- Manor: Made various changes to maps and graphics.
- Made dark areas a little less dark.
- Bargo: Fixed a bug with the Swamp hunts.
- Roboguards: Raised the movement frequency after getting 5 Energy Containers.
- Changed golden save statue graphic.
- Made some minor fixes and optimisations.
- Updated plugins.