Posted May 04, 2024 by Plisken
Here are the patch notes:
0.0.11
-fixed issue where the spinkick projectile during a wall jump would only launch in the opposite direction
-fixed glitch where Lilly could walljump during her spinning animation after a stomp, resulting in strange behavior
-made adjustments to the spinkick regarding dizziness. It now functions properly.
-Fixed Issue where during Lilly's Dizzy state, she had no gravity
-added air system for Lilly when underwater.
-added aesthetic bubble spawns to Lilly when underwater
-fixed issue where Lilly's stomp hitbox would always be active after a stomp is performed. (it's only supposed to activate when the player presses the 'down" button).
-added air bubbles for UW areas (non-functional)
-enabled the ability to slide under certain projectiles
-added the randomized movement to Lilly's dizzy state
-added pushable objects
-added sfx for crouch attacks
-adjusted enemy line of sight