Posted May 03, 2024 by Brandon Fox
Basic Features
This update added some core functionality to the game that the previous release was missing. Here is the list of big changes:
Additionally there are some smaller changes along with balancing done after playtesting:
What's Next
From here I want to create points of interest that players can navigate to and collect unique items that affect gameplay. I'm also looking to add a bosswave mechanic and a reroll mechanic when choosing upgrades. Lastly, expect some kind of mini map that shows where the player is in relation to these points of interest. Thanks for playing!