Posted May 03, 2024 by Oliver Bates
#incremental #idle #cute #colony #sim #resource management
I want to deliver the best possible experience, that's why I take time to carefully craft these updates. Right now I'm working on a huge update that will add a whole new way to play the game, and I don't want to rush it. I know you're eager to get your hands on it, and to make sure it's an amazing experience, I'm taking the time to get it just right. Stay tuned! |
Week 18 |
Major changes: |
+ Added supporter names ingame (on the settings menu :) |
+ New technology: Spiked bricks |
+ New technology: Seed drill |
+ Threat modifier no longer affects meat production |
Minor changes: |
+ Mute sound/music now saves between sessions |
+ Base bricktower price increased by 12 bricks |
+ First expeditions now take less time, and overall rate of finding new expeditions is improved |
+ Changed the icon on the settings button to a gear |
+ Foxes textboxes can now be dismissed by clicking |
+ Fixed the weird damage scaling of towers, they now scale as expected with each merge |
+ Changed build times so garage has some more utility |