Devlogs
Campfire Patch (Ver. 1.2.1)
Posted May 03, 2024 by Spyco
Second patch for Campfire at the End of the World is here.
Here are some the Changes!
- Fixed a bug that caused players to fall into the void if they respawned at a certain Candle in the Temple level
- Fixed a bug that prevented the players speed to be updated properly in the Space level (You should be much faster once the poem in that level completes)
- Removed some turrets that were off the beaten path that many people seemed to miss.
- Made it so that the AI mastermind's chamber unlocks when there are 3 turrets left rather than one, so that players arent punished for missing a few turrets early on and having to trek all the way back.
- Changed the lighting in the space level as disabling lumen made it almost pitch black. It should now be much easier to navigate through
- Fixed a bug that prevented you from picking up the cassette if you turned off your flashlight while already touching it.
- Fixed a bug that prevented you from entering in the final level from the main menu if you had not beaten game yet.
I wanted to give a huge thanks to everyone for playing my game, I've gotten so much feedback from so many people and it means so much.
I'm working on some spinoffs of some of the ideas found here so stay tuned for some more cool stuff!