Posted March 19, 2019 by Keltic
PRODUCTION TIME!
This week was all about getting the old code and making it more optimized and better for the production phase. getting everything organized!
For art we started the creating of the animations of the characters and more modular props. Due to the expectations of our game we we're forced to really start working on the animations of our characters as they are mostly the main focus of the game. Next to this we also continued working on the modular pieces which we will use to more rapidly create the environment.
Walking Animation
Idle Animation
Sliding animation
Quick attack animation
Long attack animation
The modular props