Devlogs
Alpha 10: More Balancing
Balancing Updates since Alpha 9
- Player now deals more damage initially
- Artifact health now increases faster for every stage
- Enemies now upgrade slower and less
- Stage changes now actually make enemies stronger
- Enemy spawn increase is now slower
- Every enemy now drops a powerup
Other Updates since Alpha 9
- Refactor: Simplification of distortion overlays
- Refactor: Simplification of enemy upgrades
- Fix: Enemies no longer replenish full health on upgrade
- Fix: Enemies now must be closer to nav mesh to spawn (to prevent clipping inside walls)
- Artifact glitch now stays slightly even when artifact is hit
- Artifact distortion less strong (and different style)
- Limit max FPS
Files
echoes-of-imbalance-web.zip 15 MB
Version 1.0.0-alpha.10
echoes-of-imbalance-mac.zip 57 MB
Version 1.0.0-alpha.10
echoes-of-imbalance-win.zip 37 MB
Version 1.0.0-alpha.10
echoes-of-imbalance-linux.zip 31 MB
Version 1.0.0-alpha.10