Devlogs
Enemy Shooting Hotfix
VCMSA downloadable Prototype for Windows
Hi all, today's patch features a variety of fixes for enemies. As a consequence, they are a bit too effective in combat right now, but this will be tweaked in future patches.
Patch Notes
- Enemy recoil forces have been tweaked to affect more of their body and with improved directional movement.
- Enemies will now enter a more appropriate shooting stance while firing.
- Enemies now grip their gun properly.
- Pistol ADS offsets tweaked for improved accuracy.
- Reduced instances of double-fires from enemy shooting.
- Optimised some particles, slight visual downgrades may be visible.