Posted May 02, 2024 by bluezald
#rpgmaker #pixel #2d #rpg #character-creator #pixel-character
As I prepared to unveil the first version of my RPG maker character creator and shared it on social media, I anticipated constructive feedback. However, upon closer inspection, it became apparent that this release was more than just a first version—it required a complete overhaul.
Here’s a glimpse of the changes:
Simplified Selection:
Updated UI: The user interface has been revamped using a CSS library, though it’s still a work in progress as I experiment with different elements.
Enhanced Functionality:
Adapting to Change:
While I’m eager to launch, adapting to these enhancements requires updating all skin assets due to alterations in the base character. To streamline the process, I’ve simplified to a general body type for now. However, these adjustments pave the way for future enhancements, including diverse body types and up to 8 directions of animation. Leveraging 3D models to create the base and then rendering them to Pixelover has facilitated this evolution.
Hand-Crafted Artistry: Despite utilizing 3D models, each skin and costume is meticulously hand-drawn in the beloved pixel art style, ensuring a unique and authentic aesthetic.
Stay tuned for more updates as I refine this project to deliver an even more immersive and customizable experience!