Devlogs
VERSION 1.4 - THE BALANCED UPDATE
It is time for the final major update for this version of Danger Zone! It was fun while lasted, but don't think this was the last of the Danger Zone game, for I plan to expand the main game to another project, but I won't saw much now.
For now, here are the patch notes for the final version of Danger Zone.
- New UI for selecting prefered keyboard style. Be it WASD or IJKL.
- New UI for muting all sound of the game, in the title screen.
- High-Score is now saved after closing the game.
- All UI during gameplay in concentrated on the top of the screen.
- Reinforcement Units damage got decreased from 40% to 25% of the current Main Unit damage.
- New Upgrade for gaining more units. Player max units in the begining of the game reduced from 10 to 8. New max went from 10 to 12.
- Damage Upgrades got increased to a 0.25 damage increase.
- Cooldown Upgrades got increased to a 20% decrease of the current cooldown.
- Zones capture time got decreased from 3 seconds to 2.5 seconds.
- Now if you have maxed units, Units Zones will be replaced by Upgrade or Tree Zones.
- Warning for the quota got remade to be more especific.
I really hope that with these changes skilled and non-skilled players will be able to keep track of their evolution and go further into harder threat levels when playing the game. That's it and I'll see you in the other side.