Posted May 02, 2024 by PyroButt
#devlog #release #game #game dev
The final update for the game is out! Ten hours of game development has led from a mini project to a full release!
The following has been added for the full release:
-Two more levels added on top
-Finalized game loop
-Added end
-More slimes added
Maximum coin count increased.
This title came about in my head after the reintroduction of Brackeys to the social media world. Godot strikes me as quite a userfriendly game engine, and I challenged myself to make a playable game with ten hours of work. I didn't really have much for standards going in, and just wanted to laugh at my friends as they failed time and time again. Thus, a new rage platforming game hits itch.io. In these 10 hours, not only have I made a incredibly basic game, I've also played around with some of the potential Godot offers. Thanks for tuning in!
Signing off,
PyroButt