Posted March 19, 2019 by aBigThinkGames
Hey everyone!
Been working on adding some handmade levels to HexaCycle so that procedurally generated puzzles are not the only option! The first batch of levels are ready and available. There are a total of 32 in this first batch, split up by 8 per difficulty increase. There will be more on the way soon! Let me know what you think of the new levels!
*Hotfixed to V0.27.1* for a bug fix related to the highlighting feature