Devlogs
Post-Jam Update
Posted May 01, 2024 by Black Coffee Panda
#update #web-game #stealth #godot3 #godot-wild-jam
Post-Jam changes based on comments and suggestions:
- First-person camera's control reworked. Camera's movement with mouse is now smoother.
- Added a switch button during heist which allows you to switch artworks if you're holding two artworks during a heist.
- Note the switch button is hard-coded to the Tab button. As such, any binding for Tab will not work in the settings.
- Added a "camera" functionality during scouting. When you're scouting the gallery, you can now take a photo of the gallery when you are in first-person mode. The photo uses the interact button. You are only allowed to save 1 photo at a time!
- Added view photo button which allows you to view the photo taken when you scout a gallery.
Besides that, I'm also sharing the project here: https://github.com/piyopi11/GWJ-68.
This will probably be the final update since the game is feature-complete. The game will probably never be updated again other than for bug fixes.
Do try out the game. And if you manage to reach the end of the game I would love to know what achievements you are able to unlock based on your gameplay.
Files
stealthforge.zip 17 MB
Linux 28 MB
Windows 27 MB
Mac 40 MB