Posted April 30, 2024 by damoch
Hello again!
I've decided to make a small update to the demo. This time I've focused on some smaller improvements. Like this one - finally units have range of their weapons displayed when you select them:
Many of you have complained on how obtuse the combat is in this game, so I've decided to improve it a little bit this time. Expect more focus on the combat system in further updates.
As always, you are welcome to either play in browser or download a standalone version. Have fun!
Here is the rest of the most recent changelog.
Gameplay balance:
- Increased cost of recruitment and upkeep of human units
- Increased attack range of tanks, infantry and artillery, while decreasing range of base defenses
- Reduced energy output of power plants
Improvements:
- Modding: defense multipliers values are no longer harcoded and now are available in units.xml
- Enemy units disappear when players units are no longer seeing them
- Unit damage output scales correctly with its health status
- Weapon range display
- Military bases now have a supply area for units
Bugfixes:
- Fixed units walking on terrain they should not walk on
That's all for now. See you in the next update!