Posted April 29, 2024 by Mony
#GoedWareGameJam #WildAtHeart #IndieGameDev #PixelArt #DevLog
✨ Dev Blog: Day 3 – Our Hero Takes Form (and So Do the Foes!) ✨
No Longer Just an Idea
Meet the hunted creature at the heart of our adventure! They've got a sprite, they've got animations... and most importantly, they're ready to take on this perilous world. 🍃
The Power Within... Unleashed!
Projectiles are in flight! Don't expect a barrage of magic – remember, power wanes in "Wild At Heart." But these projectiles pack a strategic punch.💥
The Art of Survival
This isn't just a stroll in the woods. We've got dashes, guards, and even a placeholder for a special action – tools our creature will need to master their dwindling power and outsmart threats. 💪
Enemies on the Horizon
A placeholder enemy joins the fray! Nothing too terrifying yet, but they're a canvas for designing the dangers lurking in the depths of the forest. 😈
Nuts and Bolts
Bugs squashed, code polished... 💪 The less glamorous but oh-so-necessary work of game dev! Plus, we hit a snag with mobile controls for WebGL builds – a challenge to tackle soon.
What's Next?
Breathing life into those enemies, refining those survival mechanics, and making the isolation feel real. We're not just building a game; we're forging an experience!
Join the Journey
How does a weakening power source change your survival strategies? Let us know your ideas!
#GoedWareGameJam #WildAtHeart #IndieGameDev #PixelArt
Let me know if you want any adjustments – I'm happy to tweak it to fit your exact vision!