Devlogs
V0.3.0 Changelog
- Improved player animations
- Added integration with anonymous player signin. Still some security issues to iron out.
- Added support for custom usernames. These are not yet displayed to other players.
- Added world persistence. Your world will be saved every 60 seconds by default (this period can be changed in the config file).
- Added a ball spawner which spawns bouncy balls at a random rate (used to test world persistence feature.)
- Player position and rotation are now stored with the world file, allowing you to leave and reconnect in the same position as you left.
- Back-end infrastructure to support player death/spawning (the avatar you control is now seperate from your player data, behaving more as a pawn that you can control. this allows me to safely destroy it when a player dies and create a new one)