Devlogs
Version 2.10.2 Patch Notes
- Fixed an error from the Green sus attack fix that resulted in certain moves functioning improperly when landing. (Example: Chocolate Sus)
- Purple fixes:
- Taunt usability is once again tied to cooldown
- Sus will properly function the same way when used on different sides of the opponent
- Fixed a bug where the cooldown timer would function improperly below 50% meter.
- Brown changes to reduce desyncs. Otherwise functions the same.
- Added a way to purposefully disable rollback while hosting to ensure no desyncs.
- This is not recommended to enable unless desyncs happen very often with your hardware. This is a last resort option.
- Rollbacks will be disabled during random matchmaking in the occasion that a user has over 250 ping, to ensure no desyncs.
- Fixed an error where player 2 would deal less hitstun and blockstun compared to player 1.