Posted April 29, 2024 by Alex Kollar
Oh wow, so this is actually my first major attempt to build a roguelike.
After running into some stumbling blocks I decided to refactor some old code and assets from my adventure game into what we see here.
So far we have:
Due to not having a system in place to handle level generation there is a win condition built in. So right now its just one level to demo what I have done.