Posted April 27, 2024 by rainlizard
v0.44.531 - 28/4/2024
- On the map coordinates selector window, input is fixed so you can single-click instead of click & drag
- LOF Map Settings adjustments
- Bottom of Thing window draggable again
- ESC no longer attempts to close program
- Fixed circumstances where a wall torch and door would overlap
- 'Use slab ownership' defaults to checked
- Clicking ownership icon now unchecks 'Use slab ownership'
- Collectibles (Spells, Boxes, Specials, Gold) have their ownership automatically set when placing them or when updating nearby slabs
- Action Point list now has its own window in 'View'
- Fixed the ordering of action points so that it's always in order
- Added Hero Gates to Action Point list
- Script marker added for IF_SLAB_TYPE coords
- Undo added
- Optimized writing speed
- Refactored reading and writing buffers
- Multi-threaded undo state saving (but not loading)
- Multi-threaded column graphics in editor (for the initial load)
- Removed 'unknown data' setting
- Added Ctrl+S save shortcut
- When dragging an instance over UI, reset its position
- Mirrored ownership-only adjustments respect 'Ownable natural terrain'
- Fixed Fill on fortified walls
- Added symmetry guidelines setting
- Resize Map now updates every slab on the map, this solves some issues
- You can no longer use blank columns in fake slabs, this prevents an issue where new columns get indexed onto the blank columns being used by the fake slab