Posted March 17, 2019 by Jonathan Cauldwell
New updates include:
New options added to automatic script generator: orbiting satellite sprites, pushable block sprites and player shoot-em-up controls
Import AGD games from TAP files
Imported AGD files now convert CONTROLMENU code to MPAGD script
Two default fonts
Machines supported in the editors are now the ZX Spectrum, Amstrad CPC, Timex TC2048, Acorn Atom, Dragon 32/64, Coco, Acorn Electron and Enterprise
Bug fix to Spectrum, Amstrad CPC, Timex TC2048 and Next compilers
Numerous minor bug fixes to editors
New tool to check your game for missing player spawn points
Updated documentation